![]() In the wake of the 52, a newly re-created Earth-3 Superwoman emerged. Post-Infinite Crisis Superwoman (Earth-3)-art by Keith Giffen and Manuel Garcia. She has a magic lasso, which releases a person's inhibitions. Though Superwoman is an alternate version of Wonder Woman, she also has heat vision, similar to Superman. ![]() Superwoman is considered to be the most twisted member of Crime Syndicate. She worked her way up to the position of editor on the newspaper, despite her co-workers at the Planet despising her. She took on the alias Lois Lane and took the job at the Daily Planet as a reporter (what became of the real Lois Lane is unknown). She left the island afterwards to see the human world, which she calls "Patriarch's World" as opposed to "man's world". She was born on Damnation Island (the antimatter name for Paradise Island), and is the last Amazon of her world (because she has killed all of her fellow Amazon sisters). Modern Age Superwoman (Anti-Matter Universe)-art by Ron Garney.Įarth-2 Superwoman is from the antimatter universe of Qward, but is not Qwardian. This version of Super-Woman, along with the Crime Syndicate she was a part of, was never seen or heard from again after this issue. Hal Jordan states that this Crime Syndicate had fought the JLA, JSA, and Captain Comet in the past (as per the Post-Crisis DC Universe history). She has same history as the Silver Age Super-Woman, but she is from the anti-matter universe of Qward and is a Qwardian being. This version of Super-Woman appeared only in a flashback in Justice League Quarterly #8. Super-Woman has similar powers to Wonder Woman, but her magic lasso differed in that it could change its shape into any form she desired. She originally appeared with jet-black hair, but in later appearances, she has a white streak in front of her hair, which may indicate that she is aging, due to the possibility that like the Earth-Two Wonder Woman, the Amazons stripped Super-Woman of her immortality. Character Evolution Silver Age Super-Woman (Earth-Three)-art by Don Heck.Įarth-Three Super-Woman is a renegade Amazon who left that universe's Paradise Island to see the outside world. The modern Earth-3 Superwoman of the Crime Society of America was created by the writers and artists behind the 2006 maxiseries 52, and first appeared in 52 Week 52, the series's final issue. The Antimatter Earth Superwoman was created by writer Grant Morrison and artist Frank Quitely in 1999's JLA: Earth-2. The Earth-Three Super-Woman was created by writer Gardner Fox and artist Mike Sekowsky in 1964's Justice League of America #29. She is an Amazon and is a member of the Crime Syndicate of America. ![]() Superwoman is an evil counterpart of Wonder Woman from a parallel universe.
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![]() Set the number of visible entries in the main history menu of Safari.Force an updated import of Internet Explorer favorites into Safari.Enable the developer mode of Dashboard (allows you to put Widgets on your Desktop).Enable the Mac OS X Menu Extra to open optical disk drives.Control how Mac OS X handles application crashes.Automatically activate Terminal windows by pointing at them with the mouse cursor.Enable the diagnostic menu of the Address Book.Accelerate the animation of opening and closing sheets.Automatically skip checksum verification when opening disk images.Enable extended options for conversion of disk images.Set the file format for the creation of Desktop screen shots.Place both scroll arrow buttons of any scroll bar at both ends of the bar. ![]()
![]() We do use clay litter, as our kittens will not use either corn or crystal, so we are sticking with their preference so as not to create any litter box issues. I am thankful that there is an option that allows us to provide litter box access for the cats in areas of the house make sense for them. The doggos have also investigated the contents with no success. It took one kitten a couple of tries to exit the Boxscoop the first time he used it with the lid on, but it hasn’t deterred him from using it. We dumped the litter straight from the old box into the Boxscoop and left the lid off for the first couple of days (adding new litter to the old box). Neither guessed that the item in the box was a litter box, and guests cannot tell what it is unless they peek inside. When it arrived, we had family and friends visiting, and both families have cats at home. We ordered one, both to ensure that our kittens (~10 or 11 weeks at the time of ordering) would be able to use it and to make sure the dogs could not. I emailed Boxscoop, and received a prompt response indicating that while larger dogs may be able to put their head into the hole, they should not be able to reach the litter. Three cats generally equals four litter boxes, and we needed a litter solution that would keep the pups from snacking AND I wanted something aesthetically pleasing. ![]() We recently adopted a litter of three kittens, and already had two dogs at home, a Lab and a Heeler mix. ![]() You can specify any application to send the alert to this way, but for many of us the broader frontmost or System Events are likely the more useful choice. Osascript -e 'tell app "System Events" to display dialog "Howdy Doo"' Trigger an alert dialog to System Events by way of command line: Osascript -e 'tell app "Safari" to display dialog "Hello from "' Triggering an alert dialog in Safari via command line: Osascript -e 'tell app "Terminal" to display dialog "Hello from "' Triggering an alert dialog in Terminal app via command line: Osascript -e 'tell app "Finder" to display dialog "Hello from "' ![]() Triggering an alert dialog in Mac OS Finder by way of command line: To send a dialog or alert into a specific application, simply specify the app name in question, like so: Trigger a Dialog Alert in Specific Application Let’s cover triggering dialog alerts into specific apps, since that may be desirable as well. While you can specify an application, System Events, or SystemUIServer, choosing the broader frontmost application allows the alert dialog window to appear onscreen no matter what application is at the forefront. You can pick other icons like stop, note, caution, or even specify a path to a custom icon if desired. That example would trigger a dialog box that says “The script has completed” with the yellow caution icon to the frontmost application in Mac OS X GUI after python has finished running ‘MagicScript.py’. ![]() Osascript -e 'tell application (path to frontmost application as text) to display dialog "Hello from " buttons with icon caution' The syntax to trigger a dialog alert box in the frontmost application on the Mac is as follows: Perhaps the most useful dialog alert is one that is visible from anywhere and is thus sent to whatever is the foremost application. How to Make a Dialog Alert Pop-Up in Mac OS You can choose to specify a specification application to trigger the pop-up alert to appear within, or, perhaps better yet, trigger a alert dialog in whatever the foremost application in Mac OS X is.Īnd yes this works in every version of macOS or Mac OS X that has existed, so there shouldn’t be any compatibility issues here. Automatic signing is checked.Let’s review how advanced Mac users can trigger alert dialog boxes in the MacOS GUI from the command line. set the code signing identity value to "3rd Party Mac Developer Application" in the build settings editor, or switch to manual signing in the project editorĬan anyone help me with these errors? Pleaseee □īuild was successful, Archive too. Terminal-notifier.appis automatically signed for distribution, but a conflicting code signing identity iPhone Distribution has been manually specified. ![]() terminal-notifier.app has conflicting provisioning settings: set the code signing identity value to "3rd Party Mac Developer Application" in the build settings editor, or switch to manual signing in the project editorĢ. I am 2 errors after archive is successfully done, during the Upload process.įse.node has conflicting provisioning settings:įse.node is automatically signed for distribution, but a conflicting code signing identity iPhone Distribution has been manually specified. I tried to do publish today several times. ![]() Security is strong – customers must get permission for technicians to access any function, and remote sessions employ TLS 1.1 transport security with AES-256-bit encryption. Multi-platform support enables connection to PC and Mac devices, while LogMeIn’s mobile device support simplifies support for iOS, Android, Blackberry and other devices. With LogMeIn Rescue help desk software, your agents can connect to users anywhere in the world. This SaaS-based remote desktop solution is easy to use for both technicians and users, with an intuitive interface and fast speeds that allow a connection to be established in as little as 20 seconds. When choosing help desk software that can establish a remote connection to user devices, more companies today are turning to LogMeIn Rescue. And productivity gets a boost, too, as technicians can manage more service requests per day. Customer satisfaction shoots way up as more issues are resolved on the first call, and because users can hand control over to a technician who can provide remote computer support without needing to involve the user. Call handle times decrease because agents can find and fix issues much faster. The benefits of help desk software with remote computer access are remarkable. ![]() Remote help desk software lets technicians quickly and easily run diagnostics, look at settings, change configurations, download files and drivers, and walk users through features of their device or show them how to use a certain application. With remote desktop software, help desk employees can take control of a user’s desktop, laptop, mobile device or tablet to see and diagnose problems for themselves. Help desk software that allows remote access to a user’s computer or mobile device can dramatically improve customer support while also significantly reducing costs. ![]() Resolve issues faster with remote help desk software. You can now also access the website on your tablet or mobile phone! The website has been around for almost two decades, and millions of parents and teachers trust it worldwide. Starfall provides educational activities and games for children in preschool, kindergarten, first grade, and second grade. Starfall’s proven approach puts all the essential elements together for children to become curious, creative, and critical.īesides that, the teacher-guided and child-directed curriculum incorporates the best practices of early childhood education into an interactive, digital reading program. Moreover, it incorporates research-based techniques and materials that experienced educators have approved. This platform features worksheets, videos, and other interactive content kids can use to learn new words and improve their reading comprehension skills. The purpose of Starfall is to stimulate the love of reading by providing a carefully designed sequence of phonics games and stories. Its multi-sensory lessons are efficient for special education, homeschooling, and ELD. In addition, students gain familiarity with “anticipatory concepts” to prepare them for letters and sounds. Thus, Starfall gives them animated books and interactive games that teach phonics principles.Ĭhildren have an innate love for music, and Starfall uses this natural interest to help children learn more about reading. It’s difficult for children to learn when limited by their difficulties. Image Source: YouTube/ Kids learning space Founded by Stephen Schutz in 2002, Starfall is based on his experience as a child with dyslexia. Starfall is a program service of Starfall Education Foundation, a publicly supported nonprofit organization. Image Source: YouTube/ Kids Play And Learn A Vision Behind Starfall ![]() Keep Your Kid Entertained with Storytelling.The Starfall Pre-K and Kindergarten Guides for Letter Recognition.Learning is fun, and it should never feel like a chore! This article will give both parents and teachers a detailed breakdown of what Starfall offers. In short, Starfall is an educational alternative to other entertainment choices for children. The Starfall program encourages children to explore, play, and learn at their pace, providing positive reinforcement for kids as they become confident learners. You can also find supplemental games and resources for learning math, which studies show is closely connected with reading success. ![]() Panopto will use your computer's built in camera and microphone by default.You can use this to record what’s on your computer screen along with voice or camera. When you open the Panopto recorder from Canvas or from your Panopto folder, you'll see the main screen for the Panopto recorder (Windows version shown below).It's easy to do from any almost computer that has a microphone.Ĭlick here for more infomration about how to use the Panopto video system in Canvas or contact Usually commercial software or games are produced for sale or to serve a commercial purpose.You can use Panopto to record a lecture, software demonstration or other screencast video. Even though, most trial software products are only time-limited some also have feature limitations. After that trial period (usually 15 to 90 days) the user can decide whether to buy the software or not. Trial software allows the user to evaluate the software for a limited amount of time. Demos are usually not time-limited (like Trial software) but the functionality is limited. In some cases, all the functionality is disabled until the license is purchased. Demoĭemo programs have a limited functionality for free, but charge for an advanced set of features or for the removal of advertisements from the program's interfaces. In some cases, ads may be show to the users. Basically, a product is offered Free to Play (Freemium) and the user can decide if he wants to pay the money (Premium) for additional features, services, virtual or physical goods that expand the functionality of the game. This license is commonly used for video games and it allows users to download and play the game for free. There are many different open source licenses but they all must comply with the Open Source Definition - in brief: the software can be freely used, modified and shared. ![]() Programs released under this license can be used at no cost for both personal and commercial purposes. Open Source software is software with source code that anyone can inspect, modify or enhance. Freeware products can be used free of charge for both personal and professional (commercial use). ![]() Note: Limited functionality in the unregistered version.Īlso Available: Download Screencast-O-Matic for Macįreeware programs can be downloaded used free of charge and without any time limitations.
![]() ![]() He is also seeking funding for the PC game from private investors. Even though Roberts was vocal about his Kickstarter criticisms, he notes that the crowdfunding platform's team was "quick to offer help and have been great as we put together a solution."ĭespite these problems, the campaign has already managed to raise around half of its minimum funding goal of $2 million since announcing the space sim last week. Kickstarter is seen as the standard for crowdfunding among game developers, but more and more studios are experimenting with running campaigns outside of the platform - Introversion has already managed to raise over $270,000 through its site, while Infinite Game Publishing attracted $5 million in preorders earlier this year.Ĭloud Imperium will continue to raise money for Star Citizen's development through its standalone site as well, and those who previously pledged donations should not be affected. Our site's gone down quite a few times because there are too many people visiting it." Roberts then admitted, "The downside is that they've had a lot of time to work through the kinks. "I'd rather have one site that I can theme, like the idea of Roberts Space Industries," he added. Essentially you bifurcate your audience." He argued that having a single site that fans visit, instead of both a Kickstarter page and the official hub, simplifies developers' relationships with players. So the studio has decided to turn to a "stable and scalable crowd funding platform" in Kickstarter.īut just last week, Roberts told Gamasutra that he preferred to avoid the platform: "The problem I have with Kickstarter is that it's better than the publisher setup, but it's still another party. The servers that Roberts' Cloud Imperium set up for its custom crowdfunding site collapsed due to traffic, and made it impossible for would-be pledgers to donate money to the campaign for several days. The Original Site showcased a trailer for Star Citizen with lore and an original goal of 2,000,000 USD for development. So far, the game has raised over $300 million according to Forbes, with most of the money coming from donations and purchases of in-game items via microtransactions.Wing Commander creator Chris Roberts and his studio have launched a Kickstarter campaign for Star Citizen after facing difficulties with running a crowdfunding campaign outside of the platform. Kickstarter logo In October 2012, Cloud Imperium Games started a crowdfunding campaign on their own website for Star Citizen. ![]() Since Cloud Imperium Games doesn't seem to have much in the way of investors, they're mostly relying on the good faith of their backers. If you've been following the gaming industry for the past several years, you likely have heard of "Star Citizen." The game's initial reveal on Kickstarter happened way back in 2012, where its premise of a fully rendered, explorable galaxy (that's not procedurally generated like that of "No Man's Sky") garnered enough interest from backers to raise $2 million in its first year alone.īut since then, "Star Citizen" still hasn't been released after nine years in active development. An extended retry of unrealized plans for Freelancer, Star Citizen is being led by director Chris Roberts. The game is being developed and published by Cloud Imperium Games for Microsoft Windows. Read also: Nintendo Switch Accessory Lets You Play Games Vertically: Flip Grip On Kickstarter 'Star Citizen': An Almost Decade-Long Development Odyssey Star Citizen is an in-development multiplayer, space trading and combat simulation game. "Star Citizen" was billed during its initial reveal as perhaps the most ambitious PC-based space sim game, having what's arguably the most successful Kickstarter project of all time in terms of money raised. In their latest email after the debacle, the developers clarified that the concept/pledge ships are being offered as a way to help fund the development of "Star Citizen," reports. The problem with this "Star Citizen" email, however, is not that big to warrant a full investigation.įair enough, Cloud Imperium promotional emails now include a disclaimer that warns customers about the real nature of their concept ships, way before they even pledge to get the items. The UK ASA sent the developer an Advice Notice as part of their protocol when dealing with issues under their advertising rules. ![]() It would be great to know how I turned the polygon arms (which were cylinders, same with the legs and torso) into NURBs without realizing it too. Also, the left arm turned dark when I turned them both back into polygons, but that was (I think.) fixed by using two sided lighting.Īny help would be appreciated. How this happened, I don't know, but I turned the arms back into polygons, which explains why there are so many edges (I wasn't sure how to change them back to the more simple polygons I had). If either the data or document is corrupted, it is not possible to make changes to the map. To use vertex snapping, hold down the V key while using the translation gizmo. ![]() Vertices are the points where two or more edges meet. It may have to do with the fact that, somewhere along the line, the arms and legs of the model were somehow turned into NURBs from polygons. Vertex snapping is a feature you can use to snap one object to another object by using the polygonal vertices of their respective meshes. I tried attaching all groups at once, different points along the shoulder and the position on the torso it's to be attached to. I tried grouping everything, combining objects (after that didn't work either I undid that although they are still grouped). ![]() I also tried with the button off and just pressing down C. I tried having the snap to points button enabled, having the two points selected, and dragging from one point to another with the middle mouse button. Shift S > send the 3D cursor to the same spot. I found in a lot of places that vertices could be attached/snapped from one object to another, but so far I've had no luck my first time using this option. With all selected, make the vertex at one end of the source (moving) object active, and snap it to the corresponding end of the target edge. I'm currently a student and using the student version of Maya 2015. ![]() ![]() But for this we can forgive Planetside, as they are a very small company and focus their resources mainly on development. The bad news is, you’re going to have to rely mainly on other users to determine the best settings and how to use them, as documentation for Terragen has always been sparse and runs a bit behind each release. Other tabs handle the overall Terrain attributes, Shaders (effects applied to terrains to create dirt, grass, snow, etc.), bodies of Water, the Atmosphere (clouds, haze, etc.), Lighting (placement of the sun and other lights), Cameras (for taking “photos” of your scene, either still or animated), Renderers (settings for the size and quality of the finished image) and the Node Network (an advanced form of connecting and managing the attributes of your project, and no, I haven’t used it yet…).Įach tab has its own very detailed sub-settings that give you incredible control over your scene and the items in it. Tabs include a Library collection of scenes and objects, where you can import pre-made scenes and various 3D models and combine them to make your illustrations (that’s how I did the renders shown here). But I found that if you break Terragen 4 down piece by piece and watch some online tutorials, you’ll get going pretty quickly. ![]() The Classic version (0.9, circa-2005) was a little more approachable and I did some decent work with it. Looking at the screenshot above, it’s easy to become immediately intimidated with Terragen, with its many tabs and sliders, and even nodes! For a long time I wasn’t sure exactly how it worked and what to do with it, since I’m a right-brained creative type and enjoy simple and intuitive interfaces. |